150 episodes
Episode 1
Content Warning
Nov 07, 20211k views
Episode 2
Chapter 1: The Good Soldier (Part 1)
Nov 07, 2021255 views
Episode 3
Chapter 1: The Good Soldier (Part 2)
Nov 07, 202159 views
Episode 4
Chapter 1: The Good Soldier (Part 3)
Nov 07, 202139 views
Episode 5
Chapter 1: The Good Soldier (Part 4)
Nov 07, 202139 views
Episode 6
Chapter 1: The Good Soldier (Part 5)
Nov 07, 2021147 views
Episode 7
Chapter 2: Questionable Ethics (Part 1)
Nov 07, 2021138 views
Episode 8
Chapter 2: Questionable Ethics (Part 2)
Nov 07, 2021126 views
Episode 9
Chapter 2: Questionable Ethics (Part 3)
Nov 07, 2021131 views
Episode 10
Chapter 2: Questionable Ethics (Part 4)
Nov 07, 2021120 views
Episode 11
Chapter 2: Questionable Ethics (Part 5)
Nov 07, 2021118 views
Episode 12
Bonus Chapter: Magic (Part 1)
Nov 09, 2021193 views
Episode 13
Chapter 3: Survivalism (Part 1)
Nov 14, 2021123 views
Episode 14
Chapter 3: Survivalism (Part 2)
Nov 14, 2021116 views
Episode 15
Chapter 3: Survivalism (Part 3)
Nov 14, 202123 views
Episode 16
Chapter 3: Survivalism (Part 4)
Nov 14, 2021114 views
Episode 17
Chapter 3: Survivalism (Part 5)
Nov 14, 202123 views
Episode 18
Chapter 4: Somewhat Damaged (Part 1)
Nov 17, 2021110 views
Episode 19
Chapter 4: Somewhat Damaged (Part 2)
Nov 17, 2021117 views
Episode 20
Chapter 4: Somewhat Damaged (Part 3)
Nov 17, 2021116 views
Description
All of the gods humanity have ever worshipped can be traced back to the original 7: the Old Gods. The Eldest, the Soldier, the Healer, the Enchanter, the Conjurer, the Alchemist, and the Child form the archetypes for nearly every religion ever devised by humanity, and have manipulated the course of human history since before the dawn of the earliest civilizations. But fifteen thousand years, give or take a few centuries, is a long time, and even petty grudges and grievances can blossom into wars.
Fortunately for life on Earth, the Old Gods quickly realized that their powers were too great to wage open war, not if they wanted to have a planet to call home. And so, they made a pact. Rather than fighting openly, they would nurture human tribes, give them a spark of their powers, and manipulate them into doing the fighting for them. For millennia, the Old Gods and their human tools, the mages, built and destroyed and built again, creating cities, kingdoms, countries, empires until, at last, humanity grew wary of magic.
The Age of Reason brought with it Inquisitions, witch hunters, and worse. Across the globe, mages found themselves on the brink of extinction. And so, the Old Gods had a choice: declare war on all of humanity and conquer the world for their children, or create a new world, where they could live in peace. They chose the latter and built this new world, called the Vale, and founded its first city, Haven.
For 400 years, peace reigned, protected by the laws of the Eldest and his fierce Hunters. But now, the sins of the Old Gods have come back to haunt them, and once more, the hounds of war sniff the air. Can the Hunters protect the peace, or will the world once more plunge into madness?
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Creator
I solemnly swear that no* ink will be used for the purpose of global domination.
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Details
All of the gods humanity have ever worshipped can be traced back to the original 7: the Old Gods. The Eldest, the Soldier, the Healer, the Enchanter, the Conjurer, the Alchemist, and the Child form the archetypes for nearly every religion ever devised by humanity, and have manipulated the course of human history since before the dawn of the earliest civilizations. But fifteen thousand years, give or take a few centuries, is a long time, and even petty grudges and grievances can blossom into wars.
Fortunately for life on Earth, the Old Gods quickly realized that their powers were too great to wage open war, not if they wanted to have a planet to call home. And so, they made a pact. Rather than fighting openly, they would nurture human tribes, give them a spark of their powers, and manipulate them into doing the fighting for them. For millennia, the Old Gods and their human tools, the mages, built and destroyed and built again, creating cities, kingdoms, countries, empires until, at last, humanity grew wary of magic.
The Age of Reason brought with it Inquisitions, witch hunters, and worse. Across the globe, mages found themselves on the brink of extinction. And so, the Old Gods had a choice: declare war on all of humanity and conquer the world for their children, or create a new world, where they could live in peace. They chose the latter and built this new world, called the Vale, and founded its first city, Haven.
For 400 years, peace reigned, protected by the laws of the Eldest and his fierce Hunters. But now, the sins of the Old Gods have come back to haunt them, and once more, the hounds of war sniff the air. Can the Hunters protect the peace, or will the world once more plunge into madness?
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