Following her grandfather's death, Echo has sunk into a deep depression. Hiro and Sati arrive to try and rouse her from it, while Echo explores a gift left to her. When the unimaginable happens, Echo's shock gives way to wonder.
Echo Callaway and the Book of Circles is an all-ages fantasy adventure, containing (but not limited to) the following: death, talking animals, inter-dimensional travel, moody teenagers, an ancient sword, ADHD medication, a sentient robot, a magical faerie, and an attempt to capture a woodchuck with a fishing net. Proceed at your own risk.
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