Shadow’s Prey is intended for mature audiences. It contains depictions of fantasy war and violence, torture, use of drugs and alcohol, and implications of physical, psychological, and sexual abuse. Reader discretion is advised.
Haunted and hunted, a misfit team of steadfast friends and new allies must untangle a web of past and shared trauma to stop another god-shattering cataclysm.
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The gods of Lifrasir are dead, but their legacy lives on in the the war-ravaged land and the loas, people born with the ability to channel an element. The Palamidia, the brutal military force of the Solarian Empire, has brought most under their rule despite resistance from the independent regions.
In the blood-soaked Theatre, Kanna fights. She awoke with no memory, but her body knows how to move. How to kill. She buries herself in violent monotony, ignoring the gnawing ache that tells her something is missing. But inside of her there is a dark thing. A feathered thing with teeth that will not be ignored.
Haru is light, but he knows the dark. Trapped on all sides by his duty to the Palamidia, he cannot escape the memory of his lost Legatus. But when another is given power over the military, he knows he has to find her. No one, and nothing, will stand in his way.
** updates SUN/THUR
[CW for blood, violence, injury, and themes of abuse]
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