A universal truth of gaming - Always expect players to make things more complicated than they need to be.
So, the rather humorless men in this epiosde are a race called the Draxon. Darker blue skin than the Nubra (Rebecca's race) and hairless. They are a collective of sorts, with a weak psychic bond with those nearby. The drone caste doesn't even identify as individuals.
Their ship designs tend to be functional and boring, with hard edges and little attention to things like comfort. The Fuzzy Knight's ship, the Tergiversator, is actually a cheap knockoff of one of their designs, but since it's mass produced for a wider galactic market, was given a more rounded and pleasing look.
It occurs to me they could still claim the ship once the roc has starved or grown faint from hunger. Of course, they'd still have to deal with the roc (and I imagine Rebecca would object to killing it outright) and clean up the bridge (NOT IT!) but it's still better than leaving a perfectly good spaceship for someone else to salvage.
Toy Story meets D&D in this comic about some of the most unlikely roleplayers you'll ever meet.
Fuzzy Knights follows the secret lives of toys, and what they do when we're not watching. Most of the time, it's playing games.
But it's a big world out there, and sometimes reality comes crashing in from the most unlikely places...
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The name Fuzzy Knights belongs to Kenzer and Company, as the comic originally appeared in Knights of the Dinner Table Magazine (and on the KenzerCo website). Used with permission.
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