When I first did Fuzzy Knights in Japan, it didn't take me long to get a sense of the dynamic between the characters.
Mossfoot is the fair and (usually) patient gamemaster, who is just a touch world weary after a lifetime of real adventures. Target is an opportunist and a bit clumsy (and a closet pyromaniac). Violet is actually very sweet, but a very rough past has left her easily frustrated by fools.
And Ben is, well, a fool.
It's easy to dismiss Ben sometimes. If he thinks something is a good idea it's probably best to do the opposite. But in a way he's the one who has held onto a youthful joy of siezing the day more than the others. His obliviousness to consequence (and logic and reason) is both a blessing and a curse.
But who knows? Maybe even he can grow. If not, well, at least he's happy.
Well.. Ben is a fool AND an evilly competent Munchkin. Minmaxing and rules lawyering take a certain amount of intelligence. Compound that with blatant lying, emotional blackmail, ACTUAL blackmail, and the odd bit criminality and you get.. BEN!!
Toy Story meets D&D in this comic about some of the most unlikely roleplayers you'll ever meet.
Fuzzy Knights follows the secret lives of toys, and what they do when we're not watching. Most of the time, it's playing games.
But it's a big world out there, and sometimes reality comes crashing in from the most unlikely places...
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The name Fuzzy Knights belongs to Kenzer and Company, as the comic originally appeared in Knights of the Dinner Table Magazine (and on the KenzerCo website). Used with permission.
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